To me, one of the primary selling points of a virtual or robotic pet would be the zero poop angle. It's a simple fact that robots don't need to poop. Any robot or simulation that does poop has, in my opinion, been either poorly or maliciously designed. Apparently, Nintendogs takes the viewpoint that pooping = realism, and should therefore be included in the set of programmed behaviours. I guess that's fun for some people.
Mokalus of Borg
PS - I do not own a DS or Nintendogs.
PPS - For the other programmers out there, yes, I know that should be "pooping == realism".
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